You could say these are adventures in a whole new category of music creation. In my music I do not use sampling technology. Instead I mainly use computer simulations of acoustic instruments (so-called ‘physical models’) which I've been developing over the last four years. This method offers tremendous freedom in performance technique - it's like playing the real thing. And the resulting sounds tend to have richer, more lifelike organic textures than are possible with traditional synthesis or sampling.
MonoTones
(Violin, Conga's, Piano, 2 Marimba's, Bamboo Chimes, Bass Sax,
Strucked String). [3'43"]
March-Land
(Shakuhashi, Bass Sax, Drums, (Bowed) Gong, SynthSound). [1'20"]
SlowMotion
(Violin and other Bowed Acoustic Structures). [2'07"]
1001
(Arabic Flute (overblowing), Sitar). [2'00"]
Shades
(Bass Trumpet, SeaSounds, SynthSounds). [1'57"]
NightWalk
(Tenor Sax, Plucked Bass, Glassy Percussion). [1'10"]
Ritual
(Tibetan Bowls, Bamboo Chimes, Metal Chimes, Large Drums, Strucked Glass,
Gamelan-like, Bowed Gong, Bowed Bamboo, Cello, violin). [1'41"]
Halloween Reloaded
(Huge Bell, SynthSound, Violin, Strucked Symphatic
Strings, Scraped Sounds). [2'02"]
Saxophonia
(Soprano Sax, Bass sax, 2 Tenor Saxes). [3'11"]
Weird Only
(Bariton Voice, Cello, SoundParticles, Idiot Choir, Bariton Sax). [1'06"]
Percussionata
(Morphing Percussion). [2'13"]
Voices from Beneath
(Frighting Sounds...). [2'31"]
In(ter)ventions
(Hysterical Bariton Sax, something in between Gong and
Ondes Martinot). [2'19"]
Broken Glasses
(Slow bowed non-vibrato Cello, Harp). [1'40"]